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Geant4 for IceCube optical module studies
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OMSimG4Scintillation.hh
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1
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31//
33// Scintillation Light Class Definition
35//
36// File: G4Scintillation.hh
37// Description: Discrete Process - Generation of Scintillation Photons
38// Version: 1.0
39// Created: 1998-11-07
40// Author: Peter Gumplinger
41// Updated: 2010-10-20 Allow the scintillation yield to be a function
42// of energy deposited by particle type
43// Thanks to Zach Hartwig (Department of Nuclear
44// Science and Engineeering - MIT)
45// 2005-07-28 add G4ProcessType to constructor
46// 2002-11-21 change to user G4Poisson for small MeanNumPotons
47// 2002-11-07 allow for fast and slow scintillation
48// 2002-11-05 make use of constant material properties
49// 2002-05-16 changed to inherit from VRestDiscreteProcess
50// 2002-05-09 changed IsApplicable method
51// 1999-10-29 add method and class descriptors
52//
53//
55
56#ifndef G4Scintillation_h
57#define G4Scintillation_h 1
58
59#include "globals.hh"
60#include "G4EmSaturation.hh"
61#include "G4OpticalPhoton.hh"
62#include "G4VRestDiscreteProcess.hh"
63
64class G4PhysicsTable;
65class G4Step;
66class G4Track;
67
68// Class Description:
69// RestDiscrete Process - Generation of Scintillation Photons.
70// Class inherits publicly from G4VRestDiscreteProcess.
71// Class Description - End:
72
73class OMSimG4Scintillation : public G4VRestDiscreteProcess
74{
75 public:
76 explicit OMSimG4Scintillation(const G4String& processName = "Scintillation",
77 G4ProcessType type = fElectromagnetic);
79
80 OMSimG4Scintillation(const OMSimG4Scintillation& right) = delete;
81 OMSimG4Scintillation& operator=(const OMSimG4Scintillation& right) = delete;
82
83 // G4Scintillation Process has both PostStepDoIt (for energy
84 // deposition of particles in flight) and AtRestDoIt (for energy
85 // given to the medium by particles at rest)
86
87 G4bool IsApplicable(const G4ParticleDefinition& aParticleType) override;
88 // Returns true -> 'is applicable', for any particle type except
89 // for an 'opticalphoton' and for short-lived particles
90
91 void ProcessDescription(std::ostream&) const override;
92 void DumpInfo() const override {ProcessDescription(G4cout);};
93
94 void BuildPhysicsTable(const G4ParticleDefinition& aParticleType) override;
95 // Build table at the right time
96
97 void PreparePhysicsTable(const G4ParticleDefinition& part) override;
98 void Initialise();
99
100 G4double GetMeanFreePath(const G4Track& aTrack, G4double,
101 G4ForceCondition*) override;
102 // Returns infinity; i. e. the process does not limit the step,
103 // but sets the 'StronglyForced' condition for the DoIt to be
104 // invoked at every step.
105
106 G4double GetMeanLifeTime(const G4Track& aTrack, G4ForceCondition*) override;
107 // Returns infinity; i. e. the process does not limit the time,
108 // but sets the 'StronglyForced' condition for the DoIt to be
109 // invoked at every step.
110
111 G4VParticleChange* PostStepDoIt(const G4Track& aTrack,
112 const G4Step& aStep) override;
113 G4VParticleChange* AtRestDoIt(const G4Track& aTrack,
114 const G4Step& aStep) override;
115
116 G4double GetScintillationYieldByParticleType(const G4Track& aTrack,
117 const G4Step& aStep,
118 G4double& yield1,
119 G4double& yield2,
120 G4double& yield3);
121 // allow multiple time constants with scint by particle type
122 // Returns the number of scintillation photons calculated when
123 // scintillation depends on the particle type and energy
124 // deposited (includes nonlinear dependendency) and updates the
125 // yields for each channel
126
127 void SetTrackSecondariesFirst(const G4bool state);
128 // If set, the primary particle tracking is interrupted and any
129 // produced scintillation photons are tracked next. When all
130 // have been tracked, the tracking of the primary resumes.
131
132 G4bool GetTrackSecondariesFirst() const;
133 // Returns the boolean flag for tracking secondaries first.
134
135 void SetFiniteRiseTime(const G4bool state);
136 // If set, the G4Scintillation process expects the user to have
137 // set the constant material property SCINTILLATIONRISETIME{1,2,3}.
138
139 G4bool GetFiniteRiseTime() const;
140 // Returns the boolean flag for a finite scintillation rise time.
141
142 G4PhysicsTable* GetIntegralTable1() const;
143 // Returns the address of scintillation integral table #1.
144
145 G4PhysicsTable* GetIntegralTable2() const;
146 // Returns the address of scintillation integral table #2.
147
148 G4PhysicsTable* GetIntegralTable3() const;
149 // Returns the address of scintillation integral table #3.
150
151 void AddSaturation(G4EmSaturation* sat);
152 // Adds Birks Saturation to the process.
153
154 void RemoveSaturation();
155 // Removes the Birks Saturation from the process.
156
157 G4EmSaturation* GetSaturation() const;
158 // Returns the Birks Saturation.
159
160 void SetScintillationByParticleType(const G4bool);
161 // Called by the user to set the scintillation yield as a function
162 // of energy deposited by particle type
163
164 G4bool GetScintillationByParticleType() const;
165 // Return the boolean that determines the method of scintillation
166 // production
167
168 void SetScintillationTrackInfo(const G4bool trackType);
169 // Call by the user to set the G4ScintillationTrackInformation
170 // to scintillation photon track
171
172 G4bool GetScintillationTrackInfo() const;
173 // Return the boolean for whether or not the
174 // G4ScintillationTrackInformation is set to the scint. photon track
175
176 void SetStackPhotons(const G4bool);
177 // Call by the user to set the flag for stacking the scint. photons
178
179 G4bool GetStackPhotons() const;
180 // Return the boolean for whether or not the scint. photons are stacked
181
182 G4int GetNumPhotons() const;
183 // Returns the current number of scint. photons (after PostStepDoIt)
184
185 void DumpPhysicsTable() const;
186 // Prints the fast and slow scintillation integral tables.
187
188 void SetVerboseLevel(G4int);
189 // sets verbosity
190
191 private:
192
193 G4PhysicsTable* fIntegralTable1;
194 G4PhysicsTable* fIntegralTable2;
195 G4PhysicsTable* fIntegralTable3;
196
197 G4EmSaturation* fEmSaturation;
198 const G4ParticleDefinition* opticalphoton =
199 G4OpticalPhoton::OpticalPhotonDefinition();
200
201 G4int fNumPhotons;
202
203 G4bool fScintillationByParticleType;
204 G4bool fScintillationTrackInfo;
205 G4bool fStackingFlag;
206 G4bool fTrackSecondariesFirst;
207 G4bool fFiniteRiseTime;
208
209#ifdef G4DEBUG_SCINTILLATION
210 G4double ScintTrackEDep, ScintTrackYield;
211#endif
212
213 G4double single_exp(G4double t, G4double tau2);
214 G4double bi_exp(G4double t, G4double tau1, G4double tau2);
215
216 // emission time distribution when there is a finite rise time
217 G4double sample_time(G4double tau1, G4double tau2);
218
219 G4int secID = -1; // creator modelID
220
221};
222
224// Inline methods
226
227inline G4bool OMSimG4Scintillation::GetTrackSecondariesFirst() const
228{
229 return fTrackSecondariesFirst;
230}
231
232inline G4bool OMSimG4Scintillation::GetFiniteRiseTime() const
233{
234 return fFiniteRiseTime;
235}
236
237inline G4PhysicsTable* OMSimG4Scintillation::GetIntegralTable1() const
238{
239 return fIntegralTable1;
240}
241
242inline G4PhysicsTable* OMSimG4Scintillation::GetIntegralTable2() const
243{
244 return fIntegralTable2;
245}
246
247inline G4PhysicsTable* OMSimG4Scintillation::GetIntegralTable3() const
248{
249 return fIntegralTable3;
250}
251
252inline void OMSimG4Scintillation::AddSaturation(G4EmSaturation* sat)
253{
254 fEmSaturation = sat;
255}
256
257inline void OMSimG4Scintillation::RemoveSaturation() { fEmSaturation = nullptr; }
258
259inline G4EmSaturation* OMSimG4Scintillation::GetSaturation() const
260{
261 return fEmSaturation;
262}
263
264inline G4bool OMSimG4Scintillation::GetScintillationByParticleType() const
265{
266 return fScintillationByParticleType;
267}
268
269inline G4bool OMSimG4Scintillation::GetScintillationTrackInfo() const
270{
271 return fScintillationTrackInfo;
272}
273
274inline G4bool OMSimG4Scintillation::GetStackPhotons() const { return fStackingFlag; }
275
276inline G4int OMSimG4Scintillation::GetNumPhotons() const { return fNumPhotons; }
277
278inline G4double OMSimG4Scintillation::single_exp(G4double t, G4double tau2)
279{
280 return std::exp(-1.0 * t / tau2) / tau2;
281}
282
283inline G4double OMSimG4Scintillation::bi_exp(G4double t, G4double tau1,
284 G4double tau2)
285{
286 return std::exp(-1.0 * t / tau2) * (1 - std::exp(-1.0 * t / tau1)) / tau2 /
287 tau2 * (tau1 + tau2);
288}
289
290#endif /* G4Scintillation_h */
Definition OMSimG4Scintillation.hh:74